Discussion:
[Freeciv-Dev] [bug #24862] Tutorial scenario should give message on any tech acquisition, not just research
Jacob Nevins
2016-07-17 12:39:19 UTC
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URL:
<http://gna.org/bugs/?24862>

Summary: Tutorial scenario should give message on any tech
acquisition, not just research
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 17 Jul 2016 01:39:19 PM BST
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.5.4
Discussion Lock: Any
Operating System: Any
Planned Release: 2.5.x, 2.6.0, 3.0.0
Contains string changes: Yes

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Details:

It's quite likely that the player gets their first technology from a hut
rather than by their own research. The message (which mainly advises what to
do next) seems appropriate for any tech acquisition, not just research
(although it'll need some minor rewording).

tech_researched_callback() explicitly filters out non-research reasons. Been
like this since this was added to the tutorial scenario in r10485 (2005).




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Marko Lindqvist
2016-10-02 22:57:10 UTC
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Update of bug #24862 (project freeciv):

Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.6.0, 3.0.0

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Follow-up Comment #1:

Dropping 2.5.x target as we don't want string changes to S2_5 if they can be
avoided.

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Marko Lindqvist
2017-05-03 19:04:22 UTC
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Update of bug #24862 (project freeciv):

Status: None => Duplicate
Assigned to: None => cazfi
Open/Closed: Open => Closed

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Follow-up Comment #2:

Handled at hostedredmine: https://www.hostedredmine.com/issues/657359

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