Discussion:
[Freeciv-Dev] [bug #24628] No warning given when saving fails
Christian Knoke
2016-05-01 10:57:42 UTC
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URL:
<http://gna.org/bugs/?24628>

Summary: No warning given when saving fails
Project: Freeciv
Submitted by: chrisk
Submitted on: So 01 Mai 2016 12:57:41 CEST
Category: client-gtk-3.0
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.5.1
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:

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Details:


When saving the game goes fail - reason here a full disk - the user sees no
warning. Either with auto save or manual save.

Of course, there is a small red line with english text in the chat window,
which you never will open in a single player game.

Christian





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Marko Lindqvist
2016-05-03 04:14:34 UTC
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Update of bug #24628 (project freeciv):

Planned Release: => 3.0.0

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Follow-up Comment #1:

Adding new event type (defaulting to popup-output) for this could happen in
TRUNK. Any ideas how to mitigate the problem in stable branches?

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Frank
2016-05-10 20:22:39 UTC
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Post by Marko Lindqvist
Any ideas how to mitigate the problem in stable branches?
A simple SAVE command is only echoed, i.e., I'm not sure about its effect
(folder + file name). It would be nice to see what happened (in the client
chat window) for a manual save.

If any SAVE fails the server could handle it as "assertion failed", after all
this is just wrong.

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Marko Lindqvist
2016-05-10 20:26:20 UTC
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Post by Frank
If any SAVE fails the server could handle it as "assertion failed"
Uh, crash and lose the game in the memory too? Keeping server running at least
gives you chance to 1) make another attempt to save the game 2) play it.

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Frank
2016-07-19 21:30:42 UTC
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Follow-up Comment #4, bug #24628 (project freeciv):

Whatever you like better, but I'd consider disk full/offline/read-only as rare
case, where the server presumably has a bigger problem than saving Freeciv
games. :-)

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Marko Lindqvist
2016-10-03 16:06:48 UTC
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Follow-up Comment #5, bug #24628 (project freeciv):

User not having write-permissions to the directory he has chosen as save
directory does not necessarily mean larger server machine problems. Saving can
also fail due to some error in the way freeciv constructs savegame data in
memory, before it even tries to write anything to the disk.

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Marko Lindqvist
2017-05-03 05:44:21 UTC
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Update of bug #24628 (project freeciv):

Status: None => Duplicate
Assigned to: None => cazfi
Open/Closed: Open => Closed

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Follow-up Comment #6:

Handled at hostedredmine: https://www.hostedredmine.com/issues/657139

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